Adjusted cooldown for parry and evade defensive actions.
Adjusted slide properties for certain attacks.
Fixed issue where certain attack were not dealing damage correctly to Fenrir.
Parried projectiles will now remove shadow state on hit.
Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
Fixed an issue where Surtr was able to throw Senua outside of the arena.
Fixed missing sound effects on certain attacks.
Tweaked rotation rate during certain attack windups.
Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
Will now remain vulnerable for longer after his shield guard has been broken.
Fixed missing sound effects on certain reactions.
Warriors now have an increased chance of evading certain heavy attacks.
Fixed issue with stinger animated cameras popping if the same attack was repeated.
Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
Increased damage value of certain combo finisher attacks.
Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
Fixed audio hard cut at the end of various cut scenes.
Fixed potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
Fixed scenarios resulting in unlit geometry after reloading from checkpoint.
Fixed an issue where the Baldr Masks in the Tower Shard level are white on the inside.
Fixed an issue where the audio would be out of sync with the Hellblade feature if it has been paused for an extended period of time.
Russian subtitles for the Hellblade feature have been added.
Fixed a crash that could happen if two Keep Guard enemies are standing close to each other and one dies.
In addition to bug fixes, combat gameplay has been tweaked and Russian subtitles added to the Hellblade feature.
Fixed an issue where the menu would not load on start up on PC.
Fixed an issue where key bindings and run toggle were not being saved between game sessions on PC.
Various subtitle localisation fixes across a number of languages.
Fixed collision issues that could allow players to unintentionally exit the game world.
Fixed potential progression stopping bug in Fenrir Cave if player fails to collect floor rune after combat and subsequently dies.
Fixed a potential progression stopping bug in Fenrir Cave due to check pointing after skipping a lit region.
Fixed a potential progression stopping bug in the Fenrir Cave by the ‘M’ rune door puzzle.
Notable issues resolved by the patch include: The patch fixes issues across general gameplay, combat, photo mode, localisation and audio. Summary: A bug fixing patch that addresses a range of bugs identified since launch.